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Tagged: Rust
2 posts
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Growing a Seashell in Code
A beach holiday got me curious about how seashells get their shapes, so I rebuilt one from scratch in Rust: coiling, ornament, pigment and light, with live 3D viewers you can play with.
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Learning Rust lang by implementing a Ray Tracing renderer using AI
Whenever I want to learn a new programming language, explore an acceleration framework, or dive into a new chipset or math co-processor, my go-to experiment is implementing a ray…