As I promised earlier, I am now working on a Skeleton detection code that can work independently on any device. It will mostly be on c and c++ so it can be ported
I finally made it work. Detected skeleton using OpenNI and detected some gestures using my own code. Now I also connected a USB-UIRT (www.usbuirt.com) device to my Mac Mini in addition
Finally I successfully integrated OpenNI and NITE beta on my macOS and tracked skeleton. Before I tried OpenNI, I was trying to build my own algorithm to detect just the fingers. Though it
Now, I just integrated OpenKinect into my xCode project and can read the meshes into my opengl scene. As a next step am going use my own algorithm to find fingers. :) Great challenge
I just successfully compiled the openKinect and tested my new device Kinect. As I don't have XBox with me, I had to wait until I can make this code work on