In this blog post, we delve further into the fascinating journey of crafting a retro-style game console entirely from the ground up—an extension of my previous article. The initial version was constructed
Its been a long time since I wrote anything here. Been busy with many projects at work and hobby. Recently been working on a Ray Tracing Rendering Engine for our iOS / Android App
Do you hate anything other than traditional CPP? Even after using a lot of new and powerful languages (C#, Java, Python, and whatever), when it comes to game development, do you still have