Blob Detection in Kinect

Blob Detection in Kinect

After background removal, I've now completed the blob detection algorithm. After reading a bunch of blob detection papers, I ended up with my own (modified version of http://geekblog.nl/entry/
Background Removal for Kinect Depth data

Background Removal for Kinect Depth data

I am wondering if am atleast 10% towards completion of the skeletonization code. However, here is the best background detection and removal, I could do. This code is not based on any standard

Skeleton detection code for Kinect

As I promised earlier, I am now working on a Skeleton detection code that can work independently on any device. It will mostly be on c and c++ so it can be ported
Controlling TV and Set-top box with Kinect

Controlling TV and Set-top box with Kinect

I finally made it work. Detected skeleton using OpenNI and detected some gestures using my own code. Now I also connected a USB-UIRT (www.usbuirt.com) device to my Mac Mini in addition
Skeleton tracking on MacOS using Kinect

Skeleton tracking on MacOS using Kinect

Finally I successfully integrated OpenNI and NITE beta on my macOS and tracked skeleton. Before I tried OpenNI, I was trying to build my own algorithm to detect just the fingers. Though it